Wednesday, 24 February 2016

Project Proposal


https://sharepoint/supportservices/marketing/Logo/BMET_logo-rgbsmall.jpgPROJECT PROPOSAL

Student Negotiated Final Major Project

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UAL Level 3 Extended  Diploma in Art & Design



THIS SECTION TO BE COMPLETED BY THE STUDENT




Student Name

Student Number

Mohammed Ehtashaam Janjua

BMC121329337



Centre Name

Centre Number

Birmingham Metropolitan College

20313



Subject Specialism

UAL Level 3 Extended Diploma in Art & Design



Working Title or Theme of FMP

3D Art Model



Number of words

Personal Tutor                                                   Course Leader



Shiam Wilcox

Drew Lord


 

Signature




Date
26
02
16

 




Guidance

For your Project Proposal you must provide an outline brief of your Final Major Project. This brief will normally be of your own choosing. Where the brief is set by your tutor, or where you are working on a group brief (with other students) please make sure that you cover how you will respond individually to the brief and/or your individual responsibilities/contribution to the work of the group.



You should give careful consideration to producing a focussed outline brief:



Section One:
What is the title of your Project? What will you work towards producing and what is your proposed end point? Explain how this relates to your work and ideas and how it extends your knowledge, understanding and creative ability.



Section Two:
What are the influences, starting points and contextual references and why are they relevant to your ideas? Indicate the subject areas you intend to research and the likely sources of information including any museums, specific locations, performances, etc you plan to visit. However you should not make extensive lists in this section. Instead you should compile an accurate bibliography correctly acknowledging all references including texts, periodicals, websites and video/DVD’s etc. Enter your bibliography in the APPENDIX



Section Three:
Refer to any techniques and processes you intend to use. Describe the range of media and materials relevant to your project and how you may use them to explore and develop your ideas. Include aspects of studio practice, workshop procedures or the use of particular equipment and software etc. Provide an indicative timescale for your project and indicate the manner in which you intend to divide your time in order to investigate, develop, produce and evaluate your project appropriately. This should be a meaningful plan to you and should be personalised to your project. You may wish to write your plan as a daily or weekly schedule in which case enter your timescale in the APPENDIX. 



Section Four:
How will you critically review and analyse your work and determine if it is successful? How will you identify directions for ongoing development? Do you have a method to record the critical response to your ideas? How do you propose to assess the success of your Final Major Project and what will be your methods of evaluation? Unit 6 requires you to produce a supporting statement at the end of your project for your exhibition. This section can inform your analysis.


You are advised that the bibliography and time scale may be attached to the Project as an appendix.



Your Project Proposal must be no less than 300 words and no more than 500 words.






















SECTION ONE – The Final Major Project (guide 100 words)
The title of my project is called 3D Art Model. In this project I will be working towards producing a detailed guitar model using 3D Maya. This relates to my work and idea as I have yet to explore my skillset and knowledge of Maya. I want to get a better understanding of what else the software offers so I can expand my creative abilities. If I have managed to finish before the deadline time then perhaps I may also do a Photoshop concept. I will create a progression log that will enable to keep track of what tasks I have done and any changes throughout the project. I had a range of instruments to choose from such a trumpet, piano, violin or clarinet but the reason I chose to model a guitar was the fact I personally had one myself which I could have easy access to.

SECTION TWO – Influences, Research, Sources and Ideas (guide 100 words)
I will be using the internet to gather secondary sources which will consist of any videos that may be inspiring or tutorial purposes. For my primary research I may either visit a store which contains guitars which I can take pictures as well as my own. I will research on 3D model artists to get more inspiration and if I have any time remaining I will try to implement their style. My research will consist of different guitar models so it allows me to alternative styles, textures, shapes and colour.

If I have time remaining, then intend to do some character research as well as artist inspirations.

SECTION THREE – Techniques, Processes and Timetables (guide 150 words)
Like in my previous projects I will use mind map and a range of mood boards to generate initial ideas which I can later develop. I will be using Photoshop and 3D Maya to produce concepts and modelling as well as texturizing and UV mapping. I will be blogging all my work so it remains in chronological order so it shows a progression timeline, alongside this I will create my own personal chart to make predictions and any changes along the way. If I finish early in the project, I will update my personal chart to predict what concept I can fit in.

SECTION FOUR – Method of Evaluation (guide 150 words)
I will using my own personal chart to keep in check whether I have achieved my deadline date while the e-blog will show what work has been checked. This will allow me to analyse what things are missing and where I can improve. Also I intend to get feedback/opinions of class pupils and lectures which I will write in the blog so I can bear it in mind. This will be a critical/feedback response on the ideas. I will follow through on each stage making sure I receive feedback each step.




APPENDIX – Use this appendix for your bibliography and/or action plan for your Final Major Project

Guitar Modelling Tutorial: (https://www.youtube.com/watch?v=ofCxML8O12s) – By Chun Lu
Guitar Modelling Tutorial: (https://www.youtube.com/watch?v=7oTmKimFksA) – By Matin Reynolds

Texturing & UV Mapping Tutorial: (http://youtu.be/FdQwjKqSVA) – By Jeff Slominsky (All parts were watched)




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