Monday, 18 April 2016

UV Editing

This is the entire UVs of my guitar model which I have cleverly placed in Maya's UV editor in order to texturize accurately and efficiently. All the UVs had to be placed in the single grid box in the UV editor to avoid over laspe in textures.
Whilst this process, I can proudly say I have learnt many tools to help and tackle certain problems that will help me near the future. This experience will help me become a professional in the gaming industry and I know that there are many jobs involving this alone. I feel more happy than my previous projects because I have developed my understanding of the software as a whole. (Photoshop & Maya)

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